We have a vision of creating an imagination platform - the ultimate platform for play. A place for kids around the world to play, create, build and imagine together.Collection: Imagination
We're really building, at the highest level, the future of entertainment. And we're involved in the convergence of social communication and storytelling and we're doing it in immersive, 3D, social environment.Collection: Communication
Roblox is less a game than a 3-D social platform where you and your friends can pretend to be in different places. You can pretend to be in a fashion show or that you're trying to survive in a tornado or that you want to go work in a pizza restaurant, or that you're a bird and survive by catching insects.Collection: Work
Platforms are going to get bigger and bigger. Minecraft and Microsoft are just the tip of the iceberg. You're going to see more and more action in this space. Not just from Microsoft's Project Spark and Sony's LittleBigPlanet.Collection: Space
The knowledge that all the games are created by the community, it gives the opportunity to try exploratory gaming concepts. Our developers take larger risks in what they make.Collection: Knowledge
Loom.ai will accelerate making human co-experiences more immersive and personal, adding world-class facial animation technology as part of Roblox's efforts to provide expressive emotive actions to avatars that will enable deeper connections for our community.Collection: Technology
We've stayed true to our vision of creating a safe and civil place where people come together to create, learn, and have fun, and it's amazing to see what we've built together with our global creator community.Collection: Amazing
Roblox is all about inspiring and empowering people to learn, create and explore new ideas - that goes for both the experiences on our platform as well as for our employees.
Roblox began with just 100 players and a handful of creators who inspired one another, unlocking this groundswell of creativity, collaboration, and imagination that continues to grow.
I am a huge fan of 'Ready Player One,' and Ernest Cline's book paints the most accurate and vivid portrayal of the metaverse we've built here at Roblox.
The whole idea of how people will learn computer science, I believe will be through game development.
Roblox is all about having great user-created content. It really ups the bar in the quality of the game.
Roblox's strength has always been both capitalizing on the early phase but playing the long-game as well.
We are starting to see more and more Roblox games that offer creation. An example would be Theme Park Tycoon, which lets anyone construct a theme park on any device. You get to build roller coasters and theme parks, your work is saved, and when you come back, you can keep working on your creation.
We want kids to have an opportunity for free play. Roblox allows them to get together, make their own rules, go together wherever they might want.
We're taking the top iconic characters and bringing them to life as toys that our players can buy. We know that our players would like to play in both dimensions.
I believe companies like ours are going to be as large as media companies and social networking companies that are valued in the tens of billions of dollars.
We have an enormous vision for a new category for human interaction and, ultimately, immersive entertainment.
Roblox provides a world where kids can get together and socialize in hundreds of different settings.
As the quality of our platform gets better, the developers can make more interesting experiences. As the experiences get more interesting, people enjoy them more and spend more money. As they enjoy it more, they tell their friends about it.
Some of our developers are starting to make $20,000 a month, which is really significant... We're getting developers who are 14 and 20 years of age making more money than their parents, starting to make a professional career of developing games on Roblox.
The candidate who knows the space and is really interested in a company rather than just applying for a job will be able to engage with everyone who's interviewing him or her with interesting questions at the right level.
As a platform, our real goal is for someone who's a Roblox creator to make one experience that can work around the world in many languages.
We like to think that every month, that Roblox game page is showing off some of the most innovative, intelligent, and creative programmers, artists, producers, and developers around the world.
The primary focus on us is making Roblox into an international, global platform that allows people to come together and do things together from all walks of life.
I feel we have the opportunity of being part of a new and emerging category for human co-experience.
To enable our vast offering of user-created play, Roblox offers a virtual construction and game-development platform where everyone has the power to make anything from avatar clothing and 3D models to virtual worlds and hardcore games.
One great feature of Roblox is all mobile players join the same game servers as desktop players, connecting users across devices in a shared virtual world.
Above all else, everyone at Roblox is committed to member safety. We take every precaution possible to make sure kids are protected from inappropriate and offensive individuals as well as from indecent and distasteful content.
I founded an educational software company called Knowledge Revolution. We had the first fully animated physics lab on the computer. You could take ropes, pulleys, balls and anything else you'd use in your physics textbook and the program would allow you to build anything you can think of in a physics lab.
Using Roblox is free but the creators are able to charge virtual currency for the experiences. In our bird simulator you can become an eagle for $10.
Figuring out how to keep our site safe and accessible for young people, and at the same time make it interesting, challenging, and age appropriate for older people is something that we're working heavily on.
We have people building models in Roblox for their Mayan ruins history project, or we've had people build tornadoes for their weather project. Roblox can be used in a lot of different ways.
Roblox is spearheading the next generation of gaming - one in which players become developers and user-generated content is at the core.
We hear from parents all the time about how much their kids learn from playing and creating on Roblox.
Once parents see that Roblox isn't simply a video game, but a platform for creativity, building, coding, collaboration, and more, they become some of our biggest advocates.
We believe Roblox, as well as many other social games, can be experienced across platforms with great native controls.
Looking ahead, we're doubling down on our commitment to building the most advanced tools and technology to take our creators and players into the metaverse of the future.
Being in the cloud made it easy for great content to run multiple instances. When someone makes a great experience, 30,000 people can play with it at the same time.
The vision is to create the ultimate place you can imagine and then gather there with your friends. Roblox is all about these 3D places and our variety is much greater than Minecraft.
We're trying to create the future of entertainment through social immersive experiences where everyone can play with their friends.
Roblox already works well on a phone, when we do ship on Gear and Cardboard gamers on those platforms will be able to join and play along as well.